Last night I had one of my long, complicated, involved and just plain *odd* dreams.
The basic premise was that I was a character in a roguelike, or a MUD, or something similar. I had the same kind of backstory as Cassia (powerful family, ran away before I could be married off), I think. I can only remember fragments of it.
The most amusing fragment must be the bit where the StarCraft minatures tried to invade our picnic. (um, yeah. me and
passage and
napoleonherself and
steaksammich and
alamoo were having a picnic. There were lots of those big cuboid insulated bags full of food lining the entrance to the 'room' (which was three walls enclosing a roomlike area off a dungeon corridor, except there was sky above) and picnic blankets on the floor. There were some tiny Marines guarding the bags (from inside), and a bunch of miniture Reavers rolled in and started firing scarabs. So we were all jumping about trying to avoid the explosions, and I was yelling at one of the marines to throw me the Pringles (yellow packet, despite the fact I only like the red-packet ones) because if I could throw Pringles on top of the Reavers they'd explode. But the Marine in question (green armour) kept throwing me other types of crisps, and they just wouldn't do. So I just trampled on the Reavers instead, and then squished the Zealots that were taking strips out of my ankles. There was a big TV screen hanging from the corner of the room showing the action like it was being overlooked by a CCTV camera.
At some point we were being chased by a multi-coloured beetle spawning pool, denoted by a big colour-shifting O with lots of dots in it. It all went *very* roguelike at that point -
passage was a paladin (white @),
napoleonherself was some kind of cleric (light grey @),
steaksammich was a fighter with a big sword (redbrown (dark red) @), and I was some kind of bard/summoner character (magenta or dark green @), with lots of little Marines (dark green and dark blue 'm's) as pets. But we almost got killed and we scattered to try and split up all the multicoloured beetles that the pool was throwing at us.
Then I went down a level and I was in a station (back in real, 3D mode) - it was like an Underground station out of a cyberpunk novel, dark and full of people, and there was a train at the platform which was an Anglia Railways train, the type that go straight through Chelmsford station from Ipswich to London Liverpool Street. Apparently the overhead cables had broken down and this was the last train to Braintree. I pushed my way to the ticket machine (standard automatic ticket machine as found on Great Eastern platforms like Witham, covered with a patina of grime) through all the ragged beggers and radiant technocrats and got myself a ticket and vaulted over a suitcase that was stuck in a door just as the doors attempted to close for the fifth or so time. The suitcase's owner pulled it in and the doors closed. On turning the corner I found that there was a perfectly good seat there. With a seatbelt. The train thundered through the night.
When I woke up I was lying by the side of the track, next to one of the abandoned brick buildings that litter the edge of railway tracks. I dragged myself to my feet and took stock of my injuries - I was mostly a little shaken and had a graze down the side of my face, and my clothes (generic AD&D-era 'travellers clothes') were a bit tattered and dirty, as if I'd been dragged along the ground for a while. (Yes, I could actually see my face - I have this odd kind of semi-third-person perspective in dreams. It wasn't quite me, either - brown eyes and more Oriental-type skin, darker brown hair just over shoulder-length and swept up slightly at the ends - slight computer-animation smoothness to it all.) Just in front of me, in an similar position but much worse for wear, was some random guy, who'd apparently been a servant at the old house, and had been sent out after me as a messenger. I went inside the building and called up a Guide (I think a computer terminal built into the wall with green text and unlabelled buttons on a flat-to-the-wall keyboard below the screen might have had something to do with it). The 'guide' was a medium-height man with normal darkbrownish hair and darkish greyblue eyes, in a navy buisiness suit, with a matching tie. He gave the impression of being a holographic projection which didn't quite walk on the ground.
We went outside and the 'guide' applied some kind of bandaging to the guy on the ground (who was in generic AD&D-era 'peasent' gear), who groaned and sat up. It was about this time that my character opened big leathery wings, thought 'no', and grew eagle's wings instead. I picked up the semi-conscious servent guy by holding him under the shoulders (arms under the shoulders, hands on top of shoulders, from behind) and flew off down the railway line. The 'guide' tried to tell me how dangerous it was because of trains (he was floating along so as to appear to be standing in a constant position relative to me) but I told him that it was just his job to warn me about them.
Eventually we alighted in the town square, and I left the guide with the servant to go and find rooms for us while I went to the 'bank'. The 'bank' was the place in the town where adventurers could go and complain to the Wizards about unfair things that had caused them to lose stuff, and get reimbursed for it, or get help finding other party members (very MUD-like). Naturally, there were long lines of shouting people everywhere, but I managed to get into one of the shorter and more civilised queues due to being of noble linage, but the Wizard insisted that although the multicoloured beetle pool had been way out-of-level, I should go back to my family and at the very least take up their quests rather than wandering around with a group of unaligned adventurers. I objected, and the Wizard sighed, reimbursed me $17,000 for losses of equipment and teleported me to the room the Guide had booked for me in the Inn.
There are other little fragments-of-scenes, but they're not really complete enough to include, and I have no idea where they fit into the chronology. So, there you go.
The basic premise was that I was a character in a roguelike, or a MUD, or something similar. I had the same kind of backstory as Cassia (powerful family, ran away before I could be married off), I think. I can only remember fragments of it.
The most amusing fragment must be the bit where the StarCraft minatures tried to invade our picnic. (um, yeah. me and
At some point we were being chased by a multi-coloured beetle spawning pool, denoted by a big colour-shifting O with lots of dots in it. It all went *very* roguelike at that point -
Then I went down a level and I was in a station (back in real, 3D mode) - it was like an Underground station out of a cyberpunk novel, dark and full of people, and there was a train at the platform which was an Anglia Railways train, the type that go straight through Chelmsford station from Ipswich to London Liverpool Street. Apparently the overhead cables had broken down and this was the last train to Braintree. I pushed my way to the ticket machine (standard automatic ticket machine as found on Great Eastern platforms like Witham, covered with a patina of grime) through all the ragged beggers and radiant technocrats and got myself a ticket and vaulted over a suitcase that was stuck in a door just as the doors attempted to close for the fifth or so time. The suitcase's owner pulled it in and the doors closed. On turning the corner I found that there was a perfectly good seat there. With a seatbelt. The train thundered through the night.
When I woke up I was lying by the side of the track, next to one of the abandoned brick buildings that litter the edge of railway tracks. I dragged myself to my feet and took stock of my injuries - I was mostly a little shaken and had a graze down the side of my face, and my clothes (generic AD&D-era 'travellers clothes') were a bit tattered and dirty, as if I'd been dragged along the ground for a while. (Yes, I could actually see my face - I have this odd kind of semi-third-person perspective in dreams. It wasn't quite me, either - brown eyes and more Oriental-type skin, darker brown hair just over shoulder-length and swept up slightly at the ends - slight computer-animation smoothness to it all.) Just in front of me, in an similar position but much worse for wear, was some random guy, who'd apparently been a servant at the old house, and had been sent out after me as a messenger. I went inside the building and called up a Guide (I think a computer terminal built into the wall with green text and unlabelled buttons on a flat-to-the-wall keyboard below the screen might have had something to do with it). The 'guide' was a medium-height man with normal darkbrownish hair and darkish greyblue eyes, in a navy buisiness suit, with a matching tie. He gave the impression of being a holographic projection which didn't quite walk on the ground.
We went outside and the 'guide' applied some kind of bandaging to the guy on the ground (who was in generic AD&D-era 'peasent' gear), who groaned and sat up. It was about this time that my character opened big leathery wings, thought 'no', and grew eagle's wings instead. I picked up the semi-conscious servent guy by holding him under the shoulders (arms under the shoulders, hands on top of shoulders, from behind) and flew off down the railway line. The 'guide' tried to tell me how dangerous it was because of trains (he was floating along so as to appear to be standing in a constant position relative to me) but I told him that it was just his job to warn me about them.
Eventually we alighted in the town square, and I left the guide with the servant to go and find rooms for us while I went to the 'bank'. The 'bank' was the place in the town where adventurers could go and complain to the Wizards about unfair things that had caused them to lose stuff, and get reimbursed for it, or get help finding other party members (very MUD-like). Naturally, there were long lines of shouting people everywhere, but I managed to get into one of the shorter and more civilised queues due to being of noble linage, but the Wizard insisted that although the multicoloured beetle pool had been way out-of-level, I should go back to my family and at the very least take up their quests rather than wandering around with a group of unaligned adventurers. I objected, and the Wizard sighed, reimbursed me $17,000 for losses of equipment and teleported me to the room the Guide had booked for me in the Inn.
There are other little fragments-of-scenes, but they're not really complete enough to include, and I have no idea where they fit into the chronology. So, there you go.